VUE源码阅读笔记5:$mountd的源码解读,mount步骤
在初始化的最后一步执行了$mount方法
if (vm.$options.el) { vm.$mount(vm.$options.el) }
还记得第一节的时候,我们知道在src/platforms/web/entry-runtime-with-compiler.js里面重写了mount方法,我们再看一下
import Vue from './runtime/index' .... //在runtime/index中已经添加了$mount方法 //由于我们看的这份源码是在dev环境下运行,所以进行重新,增加了编译步骤 const mount = Vue.prototype.$mount //重写$mount Vue.prototype.$mount = function ( el?: string | Element, hydrating?: boolean ): Component { el = el && query(el) /* istanbul ignore if */ //el不允许是html或body if (el === document.body || el === document.documentElement) { process.env.NODE_ENV !== 'production' && warn( `Do not mount Vue to <html> or <body> - mount to normal elements instead.` ) return this } const options = this.$options // resolve template/el and convert to render function //把模板转换成render函数 if (!options.render) { let template = options.template if (template) { if (typeof template === 'string') { if (template.charAt(0) === '#') { template = idToTemplate(template) /* istanbul ignore if */ if (process.env.NODE_ENV !== 'production' && !template) { warn( `Template element not found or is empty: ${options.template}`, this ) } } } else if (template.nodeType) { template = template.innerHTML } else { if (process.env.NODE_ENV !== 'production') { warn('invalid template option:' + template, this) } return this } } else if (el) { template = getOuterHTML(el) } if (template) { /* istanbul ignore if */ if (process.env.NODE_ENV !== 'production' && config.performance && mark) { mark('compile') } //把模板转换成render函数 const { render, staticRenderFns } = compileToFunctions(template, { shouldDecodeNewlines, shouldDecodeNewlinesForHref, delimiters: options.delimiters, comments: options.comments }, this) options.render = render options.staticRenderFns = staticRenderFns /* istanbul ignore if */ if (process.env.NODE_ENV !== 'production' && config.performance && mark) { mark('compile end') measure(`vue ${this._name} compile`, 'compile', 'compile end') } } } //再调用runtime中的$mount方法 return mount.call(this, el, hydrating) }
可以看出这里主要进行的事情是将template模板转换成render函数
再去看下runtime中的$mount方法
// public mount method Vue.prototype.$mount = function ( el?: string | Element, hydrating?: boolean ): Component { el = el && inBrowser ? query(el) : undefined return mountComponent(this, el, hydrating) }
继续看mountComponent
export function mountComponent ( vm: Component, el: ?Element, hydrating?: boolean ): Component { vm.$el = el .... //调用钩子函数beforeMount callHook(vm, 'beforeMount') let updateComponent /* istanbul ignore if */ if (process.env.NODE_ENV !== 'production' && config.performance && mark) { updateComponent = () => { const name = vm._name const id = vm._uid const startTag = `vue-perf-start:${id}` const endTag = `vue-perf-end:${id}` mark(startTag) const vnode = vm._render() mark(endTag) measure(`vue ${name} render`, startTag, endTag) mark(startTag) vm._update(vnode, hydrating) mark(endTag) measure(`vue ${name} patch`, startTag, endTag) } } else { updateComponent = () => { vm._update(vm._render(), hydrating) } } // we set this to vm._watcher inside the watcher's constructor // since the watcher's initial patch may call $forceUpdate (e.g. inside child // component's mounted hook), which relies on vm._watcher being already defined //创建观察者 //updateComponent是函数,不同于其他的观察者 //观察者实例创建时会调用一次updateComponent new Watcher(vm, updateComponent, noop, { before () { if (vm._isMounted) { callHook(vm, 'beforeUpdate') } } }, true /* isRenderWatcher */) hydrating = false // manually mounted instance, call mounted on self // mounted is called for render-created child components in its inserted hook if (vm.$vnode == null) { vm._isMounted = true callHook(vm, 'mounted') } return vm }
还是看不出做了什么,继续去看vm._update(vm._render(), hydrating),先看参数vm._render()
在src/instance/render.js中找到了_render的定义
Vue.prototype._render = function (): VNode { const vm: Component = this //render函数是在$mount方法调用的时候生产并赋值给vm.$options的 const { render, _parentVnode } = vm.$options // reset _rendered flag on slots for duplicate slot check if (process.env.NODE_ENV !== 'production') { for (const key in vm.$slots) { // $flow-disable-line vm.$slots[key]._rendered = false } } if (_parentVnode) { vm.$scopedSlots = _parentVnode.data.scopedSlots || emptyObject } // set parent vnode. this allows render functions to have access // to the data on the placeholder node. vm.$vnode = _parentVnode // render self let vnode try { //调用render函数 vnode = render.call(vm._renderProxy, vm.$createElement) } catch (e) { handleError(e, vm, `render`) // return error render result, // or previous vnode to prevent render error causing blank component /* istanbul ignore else */ if (process.env.NODE_ENV !== 'production') { if (vm.$options.renderError) { try { vnode = vm.$options.renderError.call(vm._renderProxy, vm.$createElement, e) } catch (e) { handleError(e, vm, `renderError`) vnode = vm._vnode } } else { vnode = vm._vnode } } else { vnode = vm._vnode } } // return empty vnode in case the render function errored out if (!(vnode instanceof VNode)) { if (process.env.NODE_ENV !== 'production' && Array.isArray(vnode)) { warn( 'Multiple root nodes returned from render function. Render function ' + 'should return a single root node.', vm ) } vnode = createEmptyVNode() } // set parent vnode.parent = _parentVnode return vnode }
_render方法调用render函数生成虚拟node并返回,传递给vm._update(vm._render(), hydrating)调用
接下来看下vm._update
Vue.prototype._update = function (vnode: VNode, hydrating?: boolean) { const vm: Component = this const prevEl = vm.$el const prevVnode = vm._vnode const prevActiveInstance = activeInstance activeInstance = vm vm._vnode = vnode // Vue.prototype.__patch__ is injected in entry points // based on the rendering backend used. if (!prevVnode) { // initial render //将虚拟节点VNode转换为真实的dom节点 vm.$el = vm.__patch__(vm.$el, vnode, hydrating, false /* removeOnly */) } else { // updates vm.$el = vm.__patch__(prevVnode, vnode) } activeInstance = prevActiveInstance // update __vue__ reference if (prevEl) { prevEl.__vue__ = null } if (vm.$el) { vm.$el.__vue__ = vm } // if parent is an HOC, update its $el as well if (vm.$vnode && vm.$parent && vm.$vnode === vm.$parent._vnode) { vm.$parent.$el = vm.$el } // updated hook is called by the scheduler to ensure that children are // updated in a parent's updated hook. }
可以看到整个$mount过程包括这几个步骤
对模板template进行编译,转换成render函数
通过render函数生产虚拟节点VNode
然后将虚拟节点转成真实dom节点
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